Yeah right… and Management 3.0 is only about Kudo Cards and the game Moving Motivators?
I don’t know if you know Scrum? Scrum is a framework that makes it easier to deal with complex projects. It is based on three very important principles: inspect, adapt and being transparent. Every serious scrum master would shiver when you would say: “Scrum is just about doing daily stand-ups.” The daily stand-ups is just a practice, a practice that supports inspect, adapt and being transparent.
Many good frameworks/methods/etc. start with good principles. Sometimes they are called principles, sometimes they are called a manifesto. It doesn’t really matter what they are called. In the agile world, we often refer back to the agile manifesto. The manifesto consists of four statements. These statements are considered to be the foundation or starting point of many agile ideas. When you talk about agile you can use the agile manifesto to review if you are still on the agile road.
The map above was shared many times on LinkedIn the last month. Many people had an opinion about it, anything from wow to arghh… Here is the blog where the poster is introduced: http://blog.deloitte.com.au/agile/2016/03/07/navigating-the-agile-landscape. Just wondering, how many of you read this blog before you shared your opinion about this map with the rest of the world?
I was positively surprised that the author also added Management 3.0 to the map, as I think it should be. According to the article: Management 3.0 is part of the Third way of Agile and also Scrum.org is promoting Management 3.0.
However, I was a bit disappointed about the way in which he described Management 3.0. According to Chris Webb Management 3.0 was about Turn up the goods, Delegation Poker, Kudo Cards, Medlers Game, 10 Intrinsic Desires, and Moving Motivators. Indeed, Management 3.0 has some games, like the Medler Game, Moving Motivators and Delegation Poker. However, it is not about the games, there is just so much more behind it!
Management 3.0 is based on three principles:
- Engage people and their interactions
- Improve the system
- Delight all clients/stakeholders
When you discuss Management 3.0, or any good management in general, it should involve all of the above. It doesn’t say how, but that is the starting point. Just think of the Why from Simon Sinek, always start with the why.
There are six views defined in Management 3.0. Those six views address the following topics:
- Energize People
- Empower Teams
- Align Constraints
- Develop Competence
- Grow Structure
- Improve Everything.
The six views relate back to the three principles of good management. In Management 3.0 we have several practices for every view. For example, when you talk about energizing people, you talk about motivation, worker happiness, rewards, and incentives. These practices describe guidelines, ideas, tips, etc.
The final level is that there are management games and/or tools that can help you implement those practices. So, for example, Kudo cards is a “tool” that can help you to reward people, it helps you to energize people. That in the end is related to the principles Engage people and Delight all stakeholders. Yes, your team members are also stakeholders. Very important stakeholders!
So next time you talk about Management 3.0, at least realize there are the three principles and the six views. Just as Scrum is not just about daily stand-ups, Management 3.0 is not just about Kudo Cards and a number of games.
Oh, and I did explain/discuss this also with Chris Webber. In the next update of this map, we will see the six views instead of the games/tools. You know, improve everything.